GAME 106 Game Code Fundamentals
	 Coding: Where the rubber meets the road.  An introductory course in computer game programming for game designers, game artists and other non-engineers.  Using game engine software, students will design and create original playable games through code.  Focus is on describing and creating world-defining systems by applying a wide range of coding techniques that can be used to create any type of video game, from text adventures to more complex physics simulations. Studio. Prerequisite: None.