CSMA 112 Interactive Prototyping

A hands-on introduction to the design and creation of interactive prototypes that form the basis of intelligent objects and spaces in the sphere of media, art and design, architecture, wearable technology and IoT (Internet of Things). In the course of the semester students will acquire practical electronics and embedded programming skills in experimenting with technologies such as microprocessors, sensors, actuators, and LED lights, using them in conjunction with the software tools, source code libraries and network services facilitating their applications. Class sessions will focus on the design and construction of electronic circuits aimed to explore real-time interaction. Students will complete regular programming assignments, culminating in a collaborative installation project that integrates the hardware and software technologies, concepts and programming techniques covered in the course. Studio.

Credits

3