GAME 432 Degree Project: Production
Students implement their Project Plan of an original video game or other interactive media developed and approved in the previous semester's GAME 431, Degree Project: R & D phase. Special attention will be paid to the effective use of technology, schedule slippage, high-risk areas, weekly progress, play testing, iteration, and the practicality of the original design intent. Degree Projects are formally presented and assessed in a final faculty review. Assessment points include effective and creative use of technologies, the quality of problem solving, design thinking throughout the production cycle, usability, professionalism, and the ultimate success of project management planning. Studio. Prerequisites: GAME 431, Degree Project: R&D.