Skip to main content
Catalog
Catalog
>
Courses
>
GAME - Game Art and Design
> 200
Select a Catalog
Catalog
Student Handbook
Catalog Search
Search Options
Entire Catalog
Programs
Courses
Search
http://woodbury.smartcatalogiq.com
ac0b5b4b-f55a-405b-97fb-43b4642d78cd
https://searchproxy.smartcatalogiq.com/search
0c3af3d1-7bbe-4b12-aaac-742eca858ac0
other
/Institutions/Woodbury-University/json/2023-2024/Catalog-local.json
/Institutions/Woodbury-University/json/2023-2024/Catalog.json
Contents
Introduction
Programs of Study
Operation Manual
School of Architecture
School of Business
School of Media, Culture and Design
College of Liberal Arts and Sciences
Student and Campus Life
Trustees and Administration
Courses
ACCT - Accounting
ARCH - Architecture
ARTH - Art History
AVFX-Animation-Visual-Effects
BCIS - Computer Information Systems
BIOL - Biology
CORE - Computer Required Education
CSDA - Computer Science in Data Analytics
CSDC
CSMA - Applied Computer Science - Media Arts
CYBR - Cybersecurity
DCMG - Construction Management
DEIC - Inclusive Leadership Certificate
DIMC - Digital Marketing Certificate
ECON - Economics
ENVT - Environmental Sciences
FDES - Fashion Design
FILM - Filmmaking
FINA - Finance
FMRK - Fashion Marketing
FOUN - Design Foundations
GAME - Game Art and Design
100
200
CSMA 313
GAME 200
GAME 201
GAME 203
GAME 205
GAME 207
GAME 211
GAME 221
GAME 222
GAME 224
GAME 237
GAME 238
GAME 240
300
400
GDES - Graphic Design
IDES - Interior Design
INDS - Interdisciplinary Studies
LEAD - Leadership
LSCI - Library Science
MASJ - Social Justice
MATH - Math
MDST - Media Studies
MGMT - Management
MRKT - Marketing
PACC - Production Accounting Certificate
PASS - Pathways to Student Success
PHIL - Philosophy
PHYS - Physics
POHI - Politics
PSAD - Public Safety Administration
PSYC - Psychology
SUPR - Sustainable Practices
URBS - Urban Studies
WRIT - Writing
Content Section TEST
Catalog Links
Catalog Home
Site Map
All Catalogs
200
GAME 201
Narrative Design Fundamentals
GAME 203
Sound Design Fundamentals
GAME 205
Game Engine Technique
GAME 207
Game Programming Patterns
GAME 211
Game Level Design
GAME 221
Game Prototyping
GAME 222
Game Player Analysis
GAME 224
History of Games: Twentieth Century
GAME 237
Materials, Lighting and Rendering
GAME 238
Character Design and Modeling
GAME 240
Networked Game Development