GAME 106 Game Code Fundamentals
Coding: Where the rubber meets the road. An introductory course in computer game programming for game designers, game artists and other non-engineers. Using game engine software, students will design and create original playable games through code. Focus is on describing and creating world-defining systems by applying a wide range of coding techniques that can be used to create any type of video game, from text adventures to more complex physics simulations. Studio. Prerequisite: None.